December 19

LRDS Earnings Calculator

Calculate Your LRDS Earnings

Estimate potential earnings from playing BLOCKLORDS based on your playtime and skill level

Estimated Earnings

Weekly LRDS Earnings:
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Gas Fee Impact (Current):
Gas Fee Impact (L3 Lordchain):
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Note: Actual earnings may vary based on gameplay, game updates, and market conditions. Current gas fees are $2-$5 per transaction (Ethereum network). The L3 Lordchain (launching Q3 2025) will reduce gas fees by 95%.

The blockchain gaming world is full of tokens that promise play-to-earn riches but deliver little more than price swings and empty wallets. Then there’s LRDS - the token behind BLOCKLORDS, a medieval strategy game that actually makes you think, plan, and fight for your kingdom. This isn’t another pump-and-dump coin. It’s a utility token built into a game designed to last - if players stick around.

What Exactly Is BLOCKLORDS?

BLOCKLORDS is a free-to-play, multiplayer medieval grand strategy game where you build a kingdom, recruit armies, negotiate alliances, and conquer territories. Think Crusader Kings meets Civilization - but with real ownership. Your soldiers, castles, and resources aren’t just pixels on a screen. They’re tied to the blockchain. And the entire economy runs on LRDS, the game’s native token.

Launched in January 2024 by MetaKing Studios, a team of veteran game developers from around the world, BLOCKLORDS has already hit over 45,000 downloads on the Epic Games Store. That’s not massive compared to AAA titles, but it’s impressive for a blockchain game that doesn’t pay you just to log in. Players stay because the strategy is deep. You can’t just spam units and win. You need diplomacy, timing, and resource management.

What Is LRDS, Really?

LRDS is an ERC20 token on the Ethereum network. That means it works with any wallet that supports Ethereum - MetaMask, Trust Wallet, Coinbase Wallet. Its contract address is 0xd0a6053f087e87a25dc60701ba6e663b1a548e85, and it has 18 decimal places, like most major crypto tokens.

The total supply is capped at 100 million LRDS. As of early 2025, about 45 million are in circulation. The rest are locked up - not for investors to cash out, but to be released slowly over 10 years. This is unusual. Most GameFi projects dump tokens into the market fast, creating a crash. BLOCKLORDS does the opposite. It rewards players who stick around.

How Is LRDS Used in the Game?

LRDS isn’t just a currency. It’s the engine of the game. Here’s how players use it:

  • Earn it - Win battles, complete quests, manage your kingdom efficiently, and collect daily rewards.
  • Stake it - Lock up LRDS to boost your influence in the game. Higher stakes give you more say in kingdom decisions and access to rare items.
  • Buy and sell - Trade LRDS for in-game assets like unique heroes, weapons, or land plots.
  • Vote on updates - The community votes on game changes using LRDS. Want a new unit type? A new map? You need enough tokens to sway the vote.

Unlike other games where you earn tokens and then sell them immediately, BLOCKLORDS forces you to think long-term. If you spend all your LRDS on a fancy sword today, you won’t have enough to vote on the next update. And if the vote fails, your kingdom might fall behind.

What’s the L3 Lordchain?

The biggest update coming is the L3 Lordchain - a dedicated blockchain layer built just for BLOCKLORDS. Right now, every action (buying a unit, moving troops, claiming rewards) costs gas fees on Ethereum. That can mean $2-$5 per transaction during busy times. For a player trying to earn $0.05 an hour, that’s a dealbreaker.

The L3 Lordchain, launching in Q3 2025, will cut those fees by 95%. It’ll also make LRDS the validation token - meaning players who run nodes to secure the network will earn more LRDS. This turns passive holders into active participants. It’s not just a game anymore. It’s a decentralized infrastructure.

Player linking a wobbly wallet to a game screen, with stretchy knights and voting crowns floating in a cartoon battlefield.

How Much Is LRDS Worth?

Price is messy. As of early 2025, LRDS trades between $0.06 and $0.08 depending on the exchange. CoinMarketCap shows it at $0.0688, CoinGecko at $0.0632, and CoinDesk at $0.08375. Why the difference? Liquidity. It’s not listed on Coinbase or Binance. You’ll find it on smaller DEXs like Uniswap or Gate.io.

The market cap is around $8.4 million - tiny compared to giants like Axie Infinity or Illuvium. But that’s not the point. The token isn’t meant to be a speculative asset. It’s meant to be a tool. And tools don’t need to be worth $100 million to be useful.

Who’s Behind BLOCKLORDS?

MetaKing Studios has 50+ employees across eight countries. They’re not crypto bros. They’re ex-Blizzard, EA, and Ubisoft devs who got tired of seeing games monetize players instead of respecting them. Their investor list includes Animoca Brands, a major player in blockchain gaming, and they’ve partnered with Square Enix and Krafton - two of the biggest names in traditional gaming.

These partnerships matter. They mean BLOCKLORDS has access to real game design expertise, not just crypto marketing. The game’s UI, pacing, and mechanics feel like something from a studio that’s shipped AAA titles. That’s rare in GameFi.

What Are the Risks?

There are real problems.

  • Gas fees on Ethereum - Still a headache. Even with the L3 Lordchain coming, players are stuck paying high fees until it launches.
  • Player retention - Only 15,000 daily active users as of early 2025. For a strategy game, that’s decent. But it’s not enough to sustain a token economy long-term if players don’t keep coming back.
  • Token volatility - Players complain that when LRDS spikes, they can’t afford to buy in-game items. When it drops, they feel like their hard work is worthless. The game doesn’t fix this - it just reflects market reality.
  • Regulation - The EU’s MiCA rules require clear utility. BLOCKLORDS’ legal team says LRDS is a utility token, not a security. But regulators don’t always agree.

Some analysts, like CryptoSlate’s James Turner, argue the circulating supply is already too high for the player base. If 45 million tokens are out there and only 15,000 people are playing, who’s holding the rest? Speculators? That’s a red flag.

Knights on unicycles juggling LRDS tokens to power a glowing castle, while a confused player stares at a 'Gas Fees?' sign.

What Do Players Actually Say?

On Reddit and Discord, players are split.

One user, MedievalStrategist88, wrote: “I’ve played strategy games for 15 years. BLOCKLORDS is the first one where I actually care about what happens to my castle - because it’s mine.”

But another, CryptoKnight2025, said: “I spent $3 in gas to claim $0.40 in rewards. That’s not play-to-earn. That’s pay-to-play.”

Trustpilot gives it 4.2 out of 5. Many non-crypto players say they didn’t understand blockchain at first - but the game taught them. The wallet setup is simple. The interface hides complexity. That’s a win.

Is BLOCKLORDS Worth Your Time?

Here’s the truth: If you’re looking to flip LRDS for quick profit, you’ll probably lose money. The market is too small, too volatile, and too dependent on game success.

But if you like deep strategy games - if you enjoy building empires, managing resources, and outsmarting opponents - then BLOCKLORDS is one of the few blockchain games that actually feels like a game first. The token is just the layer on top.

Think of it this way: Would you play this game if LRDS disappeared tomorrow? If the answer is yes, then you’ve found something rare. If the answer is no, then you’re just chasing a price chart.

MetaKing Studios CEO Alex Sh coder put it best: “Our priority isn’t token price - it’s building a game so compelling that players would play it even without the token economy.” That’s not just marketing. It’s the only path to survival in this space.

How to Get Started

Getting into BLOCKLORDS is easy:

  1. Download the game from the Epic Games Store (free).
  2. Create a wallet (MetaMask is easiest).
  3. Link your wallet to the game - it walks you through it.
  4. Start playing. Don’t worry about LRDS at first. Learn the mechanics. Complete the tutorial.
  5. After 15-20 hours, you’ll naturally start earning LRDS. Then you can decide if you want to stake, trade, or hold.

The BLOCKLORDS Academy has free video tutorials. The Discord server has active moderators. You don’t need to be a crypto expert. You just need to like strategy.

Hannah Michelson

I'm a blockchain researcher and cryptocurrency analyst focused on tokenomics and on-chain data. I publish practical explainers on coins and exchange mechanics and occasionally share airdrop strategies. I also consult startups on wallet UX and risk in DeFi. My goal is to translate complex protocols into clear, actionable knowledge.

6 Comments

jonathan dunlow

Man, I’ve played every blockchain game since Axie came out, and BLOCKLORDS is the first one that didn’t make me feel like I was paying to babysit a spreadsheet. I started playing just to see if the hype was real, and now I’m planning my 12th campaign. The way the diplomacy system works - where you actually have to negotiate with other players instead of just spamming attacks - it’s like Crusader Kings on steroids. And the fact that they’re building their own chain? That’s not just smart, that’s visionary. Most GameFi projects treat blockchain like a glittery wrapper on a candy bar. BLOCKLORDS is the whole damn bakery. The L3 Lordchain is going to be a game-changer. Gas fees killing your vibe? Gone. Running a node and earning LRDS just for keeping the network alive? That’s not a token economy, that’s a community. I’ve staked half my LRDS and honestly, I don’t even care if the price dips. I care that my castle still stands, and that my alliance didn’t betray me last Tuesday. That’s real investment.

Also, the UI is shockingly clean. I showed my 68-year-old uncle how to set up MetaMask and he’s now running a small fiefdom in the north. He doesn’t know what ERC20 means, but he knows when to send archers to flank. That’s design magic.

And yes, the market’s tiny. But that’s the point. It’s not supposed to be another memecoin circus. It’s a living world. And worlds don’t need to be worth $10 billion to be worth living in.

Just don’t sell your LRDS the day after you win a battle. Trust me. I learned that the hard way.

Play it. Learn it. Stay for the long game.

nicholas forbes

I get why people are skeptical. I was too. But I’ve been playing for 7 months now and I’ve spent maybe $8 in gas total - and I’ve earned back over $15 in LRDS through quests and diplomacy bonuses. The early days were rough, yeah, but the devs listened. They didn’t just drop a token and vanish. They fixed the UI, added the tutorial, and made the wallet setup stupid simple. I’m not rich. I’m not even close. But I feel like I’m part of something that’s actually building something real. That’s more than I can say for half the crypto projects I’ve tried.

Regina Jestrow

Okay, but can we talk about how the L3 Lordchain is basically turning players into blockchain janitors? Like… I love the game, I really do - but the idea that my ‘contribution’ is running a node so I can earn more LRDS… it feels like they’re outsourcing infrastructure maintenance to people who just want to play a medieval strategy game. I’m here for castles and siege engines, not validator nodes. Is this a game or a decentralized utility project with a side of swords?

Also, the fact that 45 million tokens are out there and only 15k DAUs… someone’s holding a LOT of LRDS. Are they bots? Are they whales waiting to dump? Or are they just players who got bored and forgot to sell? I need answers.

Scott Sơn

Y’ALL. I just spent 3 HOURS watching my entire kingdom collapse because I spent all my LRDS on a golden lance instead of voting on the new cavalry upgrade. I was crying. I was screaming. I was eating cereal out of the box like a feral raccoon. I had a castle. I had honor. I had a banner that said ‘FIRE AND IRON’. And then… I lost it all because I was a dumbass who thought a shiny sword was more important than the future of my dynasty.

But here’s the thing - I didn’t quit. I rebuilt. I started from scratch. And now I’m winning again. Because BLOCKLORDS doesn’t punish you for being stupid - it teaches you. And that’s rare. It’s like a medieval Shakespearean tragedy… with crypto.

Also, the fact that I can now tell my non-crypto friends about my ‘digital kingdom’ and they don’t roll their eyes? That’s a win. I’m not a degenerate. I’m a lord. And my people are loyal.

LRDS isn’t money. It’s legacy.

Stanley Wong

I think a lot of people miss the point here. The token isn’t the game. The game is the game. The token is just the glue. You don’t need to understand blockchain to enjoy this. You just need to like thinking ahead. Planning. Waiting. Building. That’s what makes it feel different. I played for two weeks before I even checked the price of LRDS. I didn’t care. I was just having fun. And when I finally looked it up, it was down 12%. So what? I still have my castle. I still have my allies. I still have my strategy. The token might go up or down but my experience? That’s mine forever. That’s the real value. The devs aren’t trying to sell you a coin. They’re trying to build a world. And if you’re here for the world, you’re already winning.

Also the tutorials are actually good. Who knew that could happen in crypto gaming

miriam gionfriddo

ok so the circulating supply is 45M and only 15k players?? that means each player is holding 3000 LRDS on average?? but the game only gives out like 5-10 LRDS a day max?? who the hell has 3000?? i bet its 3 wallets holding 15M each and the rest of us are just chumps paying gas to farm 0.40 cents worth of tokens. this is a ponzi with a medieval skin. theyre not building a game theyre building a pump and dump with a tutorial. and the fact that they partnered with square enix? that just means they’re using legit devs to make it look real while the crypto bros clean out the treasury. i played for 3 days. i spent $7 in gas. i earned $1.50. i quit. this is not a game. its a scam with better graphics. also the CEO said ‘our priority isnt token price’ - yeah right. then why is every update focused on staking rewards and tokenomics? hmm? hmm? hmm?

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